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Module:PrizePool: Difference between revisions

From eSportsAmaze
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Line 3: Line 3:
local cargo = mw.ext.cargo
local cargo = mw.ext.cargo


-- Helper: Format Money (10000 -> 10,000)
-- Helper: Format Money
local function formatMoney(amount)
local function formatMoney(amount)
     if not amount then return "0" end
     if not amount then return "0" end
Line 16: Line 16:
-- Helper: Get Logo
-- Helper: Get Logo
local function getLogo(teamName)
local function getLogo(teamName)
     if not teamName or teamName == "" then return "" end
     if not teamName or teamName == "" or teamName == "TBD" then return "" end
     local clean = teamName:gsub("'", "")
     local clean = teamName:gsub("'", "")
     local light = clean .. '.png'
     local light = clean .. '.png'
Line 58: Line 58:
     local rankCount = 0
     local rankCount = 0
      
      
     -- Count Total Entries first to decide on collapsing
     -- Count rows that have EITHER a team OR a prize (Fixed Logic)
     for i = 1, 64 do
     for i = 1, 64 do
         if args['team_'..i] and args['team_'..i] ~= "" then rankCount = rankCount + 1 end
         if (args['team_'..i] and args['team_'..i] ~= "") or (args['prize_'..i] and args['prize_'..i] ~= "") then  
            rankCount = rankCount + 1  
        end
     end
     end
      
      
     local collapseLimit = 7
     local collapseLimit = 10 -- Increased limit slightly for distribution lists
     local isCollapsible = (rankCount > collapseLimit)
     local isCollapsible = (rankCount > collapseLimit)
      
      
     -- Collapsible Container (for ranks 5+)
     -- Collapsible Container
     local hiddenDiv = nil
     local hiddenDiv = nil
     if isCollapsible then
     if isCollapsible then
Line 80: Line 82:
         local seed = args['seed_'..i]
         local seed = args['seed_'..i]
          
          
         if team and team ~= "" then
         -- Generate row if we have Team OR Prize
        if (team and team ~= "") or (prize and prize ~= "") then
             hasRankData = true
             hasRankData = true
              
              
             -- Store in Cargo
             -- Cargo: Only store if we actually have a team (Don't store empty TBD rows)
             if cargo and cargo.store then
             if team and team ~= "" and cargo and cargo.store then
                 cargo.store('PrizeMoney', {
                 cargo.store('PrizeMoney', {
                     tournament = tournamentName,
                     tournament = tournamentName,
Line 94: Line 97:
             end
             end
              
              
             -- Determine if this row goes in the main list or the hidden list
             -- Target Container
             local targetContainer = rankList
             local targetContainer = rankList
             if isCollapsible and i > 4 then
             if isCollapsible and i > 4 then
Line 103: Line 106:
             local row = targetContainer:tag('div'):addClass('prize-row')
             local row = targetContainer:tag('div'):addClass('prize-row')
              
              
             -- Rank Badge (1=Gold, 2=Silver, 3=Bronze)
             -- Rank Badge
             local rankClass = 'rank-other'
             local rankClass = 'rank-other'
             local rankIcon = place
             local rankIcon = place
Line 113: Line 116:
             row:tag('div'):addClass('pz-rank'):wikitext(rankIcon)
             row:tag('div'):addClass('pz-rank'):wikitext(rankIcon)
              
              
             -- Team Info
             -- Team Info (Logic updated for TBD)
             local teamDiv = row:tag('div'):addClass('pz-team')
             local teamDiv = row:tag('div'):addClass('pz-team')
             teamDiv:wikitext(getLogo(team))
              
            teamDiv:wikitext('[[' .. team .. ']]')
            if team and team ~= "" then
                -- Normal Team Display
                teamDiv:wikitext(getLogo(team))
                teamDiv:wikitext('[[' .. team .. ']]')
            else
                -- TBD Display (Grey)
                teamDiv:wikitext('TBD'):css('color', 'var(--text-muted)'):css('font-weight', 'normal')
            end
              
              
             -- Info (Prize + Seed)
             -- Info (Prize + Seed)
Line 129: Line 139:
     end
     end
      
      
     -- Assemble the lists
     -- Assemble Lists
     if not hasRankData then
     if not hasRankData then
         rankList:tag('div'):addClass('prize-empty')
         rankList:tag('div'):addClass('prize-empty')
Line 135: Line 145:
     else
     else
         if isCollapsible then
         if isCollapsible then
            -- Append the hidden div to the main list
             rankList:wikitext(tostring(hiddenDiv))
             rankList:wikitext(tostring(hiddenDiv))
            -- Add the Toggle Button OUTSIDE the list (visually connected via CSS)
             colRank:tag('div')
             colRank:tag('div')
                 :addClass('prize-show-more mw-customtoggle-prizepool')
                 :addClass('prize-show-more mw-customtoggle-prizepool')
                 :wikitext('View Full Standings <i class="fa-solid fa-chevron-down"></i>')
                 :wikitext('View Full Distribution <i class="fa-solid fa-chevron-down"></i>')
         end
         end
     end
     end
Line 159: Line 167:
         local prize = args['award_'..i..'_prize']
         local prize = args['award_'..i..'_prize']
          
          
        -- Show award if Name exists (even if no winner yet)
         if awardName and awardName ~= "" then
         if awardName and awardName ~= "" then
             hasAwardData = true
             hasAwardData = true
              
              
            -- Store in Cargo
             if winner and winner ~= "" and cargo and cargo.store then
             if cargo and cargo.store then
                 cargo.store('PrizeMoney', {
                 cargo.store('PrizeMoney', {
                     tournament = tournamentName,
                     tournament = tournamentName,
Line 176: Line 184:
             local row = awardList:tag('div'):addClass('award-row')
             local row = awardList:tag('div'):addClass('award-row')
              
              
             -- Left Side: Name
             -- Info
             local info = row:tag('div'):addClass('award-info')
             local info = row:tag('div'):addClass('award-info')
             info:tag('div'):addClass('award-name'):wikitext(awardName)
             info:tag('div'):addClass('award-name'):wikitext(awardName)
              
              
             local winDiv = info:tag('div'):addClass('award-winner')
             local winDiv = info:tag('div'):addClass('award-winner')
             if team and team ~= "" then
             if winner and winner ~= "" then
                 winDiv:wikitext(getLogo(team))
                if team and team ~= "" then winDiv:wikitext(getLogo(team)) end
                 winDiv:wikitext(winner)
            else
                winDiv:wikitext("TBD"):css('color', 'var(--text-muted)'):css('font-weight', 'normal')
             end
             end
            winDiv:wikitext(winner or "TBD")
              
              
             -- Right Side: Prize
             -- Prize
             if prize and prize ~= "" then
             if prize and prize ~= "" then
                 row:tag('div'):addClass('award-prize'):wikitext(currency .. formatMoney(prize))
                 row:tag('div'):addClass('award-prize'):wikitext(currency .. formatMoney(prize))

Revision as of 05:24, 27 January 2026

Documentation for this module may be created at Module:PrizePool/doc

local p = {}
local html = mw.html
local cargo = mw.ext.cargo

-- Helper: Format Money
local function formatMoney(amount)
    if not amount then return "0" end
    local formatted = amount
    while true do  
        formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
        if (k==0) then break end
    end
    return formatted
end

-- Helper: Get Logo
local function getLogo(teamName)
    if not teamName or teamName == "" or teamName == "TBD" then return "" end
    local clean = teamName:gsub("'", "")
    local light = clean .. '.png'
    local dark = clean .. '_dark.png'
    
    local container = html.create('span')
    
    if mw.title.new('File:' .. light).exists then
        container:wikitext('[[File:' .. light .. '|link=|class=logo-lightmode]]')
    else
        container:wikitext('[[File:Shield_team.png|link=|class=logo-lightmode]]')
    end
    
    if mw.title.new('File:' .. dark).exists then
        container:wikitext('[[File:' .. dark .. '|link=|class=logo-darkmode]]')
    elseif mw.title.new('File:' .. light).exists then
        container:wikitext('[[File:' .. light .. '|link=|class=logo-darkmode]]')
    else
        container:wikitext('[[File:Shield_team_dark.png|link=|class=logo-darkmode]]')
    end
    
    return tostring(container)
end

function p.main(frame)
    local args = frame:getParent().args
    local currency = args.currency or "₹"
    local tournamentName = args.tournament or mw.title.getCurrentTitle().text
    
    -- Main Grid Wrapper
    local grid = html.create('div'):addClass('prize-section-grid')
    
    -- ==========================================
    -- COLUMN 1: RANKINGS
    -- ==========================================
    local colRank = grid:tag('div'):addClass('prize-col-rank')
    colRank:tag('div'):addClass('prize-header'):wikitext('Prize Pool Distribution')
    
    local rankList = colRank:tag('div'):addClass('prize-list')
    local hasRankData = false
    local rankCount = 0
    
    -- Count rows that have EITHER a team OR a prize (Fixed Logic)
    for i = 1, 64 do
        if (args['team_'..i] and args['team_'..i] ~= "") or (args['prize_'..i] and args['prize_'..i] ~= "") then 
            rankCount = rankCount + 1 
        end
    end
    
    local collapseLimit = 10 -- Increased limit slightly for distribution lists
    local isCollapsible = (rankCount > collapseLimit)
    
    -- Collapsible Container
    local hiddenDiv = nil
    if isCollapsible then
        hiddenDiv = html.create('div')
            :addClass('mw-collapsible mw-collapsed')
            :attr('id', 'mw-customcollapsible-prizepool')
    end
    
    for i = 1, 64 do
        local place = args['place_'..i] or (i .. '.')
        local team = args['team_'..i]
        local prize = args['prize_'..i]
        local seed = args['seed_'..i]
        
        -- Generate row if we have Team OR Prize
        if (team and team ~= "") or (prize and prize ~= "") then
            hasRankData = true
            
            -- Cargo: Only store if we actually have a team (Don't store empty TBD rows)
            if team and team ~= "" and cargo and cargo.store then
                cargo.store('PrizeMoney', {
                    tournament = tournamentName,
                    placement = i,
                    team = team,
                    prize = prize,
                    award = ''
                })
            end
            
            -- Target Container
            local targetContainer = rankList
            if isCollapsible and i > 4 then
                targetContainer = hiddenDiv
            end
            
            -- Create Row
            local row = targetContainer:tag('div'):addClass('prize-row')
            
            -- Rank Badge
            local rankClass = 'rank-other'
            local rankIcon = place
            if i == 1 then rankClass = 'rank-1'; rankIcon = '🥇' end
            if i == 2 then rankClass = 'rank-2'; rankIcon = '🥈' end
            if i == 3 then rankClass = 'rank-3'; rankIcon = '🥉' end
            
            row:addClass(rankClass)
            row:tag('div'):addClass('pz-rank'):wikitext(rankIcon)
            
            -- Team Info (Logic updated for TBD)
            local teamDiv = row:tag('div'):addClass('pz-team')
            
            if team and team ~= "" then
                -- Normal Team Display
                teamDiv:wikitext(getLogo(team))
                teamDiv:wikitext('[[' .. team .. ']]')
            else
                -- TBD Display (Grey)
                teamDiv:wikitext('TBD'):css('color', 'var(--text-muted)'):css('font-weight', 'normal')
            end
            
            -- Info (Prize + Seed)
            local infoDiv = row:tag('div'):addClass('pz-info')
            if prize and prize ~= "" then
                infoDiv:tag('span'):addClass('pz-prize'):wikitext(currency .. ' ' .. formatMoney(prize))
            end
            if seed and seed ~= "" then
                infoDiv:tag('span'):addClass('pz-seed'):wikitext(seed)
            end
        end
    end
    
    -- Assemble Lists
    if not hasRankData then
        rankList:tag('div'):addClass('prize-empty')
            :wikitext('<i class="fa-solid fa-trophy"></i><br>Prize Pool TBD')
    else
        if isCollapsible then
            rankList:wikitext(tostring(hiddenDiv))
            colRank:tag('div')
                :addClass('prize-show-more mw-customtoggle-prizepool')
                :wikitext('View Full Distribution <i class="fa-solid fa-chevron-down"></i>')
        end
    end
    
    -- ==========================================
    -- COLUMN 2: SPECIAL AWARDS
    -- ==========================================
    local colAward = grid:tag('div'):addClass('prize-col-award')
    colAward:tag('div'):addClass('prize-header'):wikitext('Special Awards')
    
    local awardList = colAward:tag('div'):addClass('prize-list')
    local hasAwardData = false
    
    for i = 1, 10 do
        local awardName = args['award_'..i]
        local winner = args['award_'..i..'_winner']
        local team = args['award_'..i..'_team']
        local prize = args['award_'..i..'_prize']
        
        -- Show award if Name exists (even if no winner yet)
        if awardName and awardName ~= "" then
            hasAwardData = true
            
            if winner and winner ~= "" and cargo and cargo.store then
                cargo.store('PrizeMoney', {
                    tournament = tournamentName,
                    placement = '',
                    team = team or '',
                    player = winner,
                    prize = prize,
                    award = awardName
                })
            end
            
            local row = awardList:tag('div'):addClass('award-row')
            
            -- Info
            local info = row:tag('div'):addClass('award-info')
            info:tag('div'):addClass('award-name'):wikitext(awardName)
            
            local winDiv = info:tag('div'):addClass('award-winner')
            if winner and winner ~= "" then
                if team and team ~= "" then winDiv:wikitext(getLogo(team)) end
                winDiv:wikitext(winner)
            else
                winDiv:wikitext("TBD"):css('color', 'var(--text-muted)'):css('font-weight', 'normal')
            end
            
            -- Prize
            if prize and prize ~= "" then
                row:tag('div'):addClass('award-prize'):wikitext(currency .. formatMoney(prize))
            end
        end
    end
    
    if not hasAwardData then
        awardList:tag('div'):addClass('prize-empty')
            :wikitext('<i class="fa-solid fa-medal"></i><br>Awards TBD')
    end
    
    return tostring(grid)
end

return p