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Revision as of 01:02, 23 February 2026 by Esportsamaze (talk | contribs) (Created page with "local p = {} local cargo = mw.ext.cargo function p.store(frame) local args = frame:getParent().args local tournament = args.tournament or mw.title.getCurrentTitle().text local date = args.date or "" local stage = args.stage or "" if date == "" then return "Error: Date is required." end -- 1. Look up the Game Type from Tournaments Table local game = "BGMI" -- Default fallback local match_type = "BR" if cargo and cargo.query...")
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Documentation for this module may be created at Module:MatchDay/doc

local p = {}
local cargo = mw.ext.cargo

function p.store(frame)
    local args = frame:getParent().args
    local tournament = args.tournament or mw.title.getCurrentTitle().text
    local date = args.date or ""
    local stage = args.stage or ""
    
    if date == "" then return "Error: Date is required." end

    -- 1. Look up the Game Type from Tournaments Table
    local game = "BGMI" -- Default fallback
    local match_type = "BR"
    
    if cargo and cargo.query then
        local tData = cargo.query("Tournaments", "game", { where = "name='" .. tournament:gsub("'", "\\'") .. "'", limit = 1 })
        if tData and #tData > 0 and tData[1].game then
            game = tData[1].game
            local gLower = game:lower()
            if gLower:find("pokemon") or gLower:find("mlbb") or gLower:find("honor of kings") then
                match_type = "MOBA"
            end
        end
    end

    -- 2. Build the Match Data JSON
    local matches = {}
    for i = 1, 15 do
        local mTime = args['m'..i..'_time']
        if mTime and mTime ~= "" then
            local match = { time = mTime }
            
            -- If Battle Royale
            if match_type == "BR" then
                match.map = args['m'..i..'_map'] or "TBD"
                match.group = args['m'..i..'_group'] or ""
            -- If MOBA
            else
                match.t1 = args['m'..i..'_t1'] or "TBD"
                match.t2 = args['m'..i..'_t2'] or "TBD"
                match.group = args['m'..i..'_group'] or ""
            end
            
            table.insert(matches, match)
        end
    end
    
    -- Convert Lua table to JSON string for storage
    local json_data = mw.text.jsonEncode(matches)

    -- 3. Store in Cargo
    if cargo and cargo.store then
        cargo.store("Tournament_Schedule", {
            tournament = tournament,
            game = game,
            match_type = match_type,
            date = date,
            stage = stage,
            day_data = json_data
        })
    end

    -- 4. Temporary Visual Output (So you know it worked before we build the calendar UI)
    return "<div style='display:none;'>Schedule saved for " .. date .. " (" .. match_type .. ")</div>"
end

return p